initial push

This commit is contained in:
yourfriendoss 2024-04-26 19:38:08 +03:00
parent 1494daaf68
commit f641a29bd8
11 changed files with 703 additions and 11 deletions

64
.gitignore vendored
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# ---> Node
# Based on https://raw.githubusercontent.com/github/gitignore/main/Node.gitignore
# Logs
logs
*.log
npm-debug.log*
_.log
npm-debug.log_
yarn-debug.log*
yarn-error.log*
lerna-debug.log*
.pnpm-debug.log*
# Caches
.cache
# Diagnostic reports (https://nodejs.org/api/report.html)
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
# Runtime data
pids
*.pid
*.seed
_.pid
_.seed
*.pid.lock
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
*.lcov
# nyc test coverage
.nyc_output
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Bower dependency directory (https://bower.io/)
bower_components
# node-waf configuration
.lock-wscript
# Compiled binary addons (https://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules/
jspm_packages/
# Snowpack dependency directory (https://snowpack.dev/)
web_modules/
# TypeScript cache
*.tsbuildinfo
# Optional npm cache directory
.npm
# Optional eslint cache
.eslintcache
# Optional stylelint cache
.stylelintcache
# Microbundle cache
.rpt2_cache/
.rts2_cache_cjs/
.rts2_cache_es/
.rts2_cache_umd/
# Optional REPL history
.node_repl_history
# Output of 'npm pack'
*.tgz
# Yarn Integrity file
.yarn-integrity
# dotenv environment variable files
.env
.env.development.local
.env.test.local
@ -81,52 +107,72 @@ web_modules/
.env.local
# parcel-bundler cache (https://parceljs.org/)
.cache
.parcel-cache
# Next.js build output
.next
out
# Nuxt.js build / generate output
.nuxt
dist
# Gatsby files
.cache/
# Comment in the public line in if your project uses Gatsby and not Next.js
# https://nextjs.org/blog/next-9-1#public-directory-support
# public
# vuepress build output
.vuepress/dist
# vuepress v2.x temp and cache directory
.temp
.cache
# Docusaurus cache and generated files
.docusaurus
# Serverless directories
.serverless/
# FuseBox cache
.fusebox/
# DynamoDB Local files
.dynamodb/
# TernJS port file
.tern-port
# Stores VSCode versions used for testing VSCode extensions
.vscode-test
# yarn v2
.yarn/cache
.yarn/unplugged
.yarn/build-state.yml
.yarn/install-state.gz
.pnp.*
# IntelliJ based IDEs
.idea
# Finder (MacOS) folder config
.DS_Store
dist
src/web/dist.js

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# website
# sophie's website
this website is very simple it is located in src/web.
there is a very sophisticated build script in src/build.ts !
it even supports HMR!

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import P5 from "p5"
import * as p5Sound from 'p5/lib/addons/p5.sound'
import * as p5Global from 'p5/global'
export = P5;
export as namespace p5;
declare global {
interface Window {
p5: typeof P5,
}
}

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package.json Normal file
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{
"name": "sophie",
"module": "index.ts",
"type": "module",
"devDependencies": {
"@types/bun": "latest",
"@types/node": "^20.11.30",
"@types/p5": "^1.7.6",
"@types/serve-handler": "^6.1.4",
"esbuild": "0.20.2",
"micro": "^10.0.1",
"serve-handler": "^6.1.5"
},
"peerDependencies": {
"typescript": "^5.0.0"
},
"scripts": {
"dev": "bun src/build.ts --dev",
"build": "bun src/build.ts --build"
},
"dependencies": {
"ws": "^8.16.0"
}
}

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import * as esbuild from "esbuild"
import {watch, cpSync, rmdirSync, createReadStream, readFileSync, ReadStream} from "node:fs"
import { serve } from 'micro';
import {Server} from "node:http"
import handler from "serve-handler"
import { Readable } from "node:stream";
import { WebSocketServer } from 'ws';
const argv = process.argv.slice(2)
function buildTs() {
console.log("[dev] Building file..")
esbuild.build({
entryPoints: ["./src/web/ts/index.ts"],
outfile: "./src/web/dist.js"
})
}
buildTs();
if(argv[0] == "--build") {
try{rmdirSync("./dist")}catch{}
cpSync("./src/web/", "./dist/", {recursive:true})
rmdirSync("./dist/ts",{recursive:true})
console.log("[dev] View the dist folder")
}
if(argv[0] == "--dev") {
const scriptName = Math.random().toFixed(10).replace("0.","")
const wss = new WebSocketServer({ port: 8081 });
let allConnections: any[] = [];
wss.on('connection', function connection(ws) {
//@ts-ignore
ws.id = Math.random();
//@ts-ignore
allConnections.push(ws);
ws.on('error', console.error);
ws.on("close", () => {
//@ts-ignore
allConnections = allConnections.filter(z => z.id != ws.id);
})
});
const server = new Server(
serve(async (req, res) => {
if(req.url == `/${scriptName}.js`) {
const body = `let t;function rr() {console.log("connecting to dev server")
let a = new WebSocket("ws://localhost:8081");
a.addEventListener("message", g => {
if(g.data == "refresh"){
location.reload()
}
});
a.addEventListener("open", () => {
console.log("connected")
})
a.addEventListener("close", () => {
console.log("socket closed, restarting in 1s")
clearInterval(t)
t = setTimeout(()=>{
rr()
},1000)
})};rr();`;
res
.writeHead(200, {
'Content-Length': Buffer.byteLength(body),
'Content-Type': 'text/plain',
})
.end(body);
}
if(req.url == "/" || req.url?.endsWith(".html")) {
await handler(req, res, {
directoryListing: false,
public: "src/web/"
}, {
createReadStream(path, options) {
let sx = readFileSync(path).toString("utf8");
sx = sx.replaceAll("</head>", `<script src="/${scriptName}.js"></script></head>`)
return Readable.from([sx]) as ReadStream
},
});
} else {
await handler(req, res, {
directoryListing: false,
public: "src/web/"
});
}
})
)
server.listen(8080)
console.log('[http] Listening HTTP on 8080.')
const watcher = watch("./src/web", {
recursive: true,
}, (e,f) => {
if(f == "dist.js") return;
console.log("[dev] Noticed update in " + f + ", of type " + e +".")
allConnections.forEach(z => z.send("refresh"));
buildTs();
})
}

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<!DOCTYPE html>
<html>
<head>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.9.2/p5.min.js"
integrity="sha512-eu9vkh+EbAsW3fMmPTj/DP5W3UegIdu0Z/OABMocvoofx43MYBkcQ9hRIVxZndV1vcCYQwBg+U1PkWl04TD0Jg=="
crossorigin="anonymous" referrerpolicy="no-referrer"></script>
<link rel="preconnect" href="https://rsms.me/">
<link rel="stylesheet" href="https://rsms.me/inter/inter.css">
<!-- Primary Meta Tags -->
<title>sophie's personal site</title>
<meta name="title" content="sophie's personal site" />
<meta name="description" content="Wow! :3 Meowww.. Nyaaa! sad.ovh, yourfriend.lol v2. Has a blog too . (maybe)
Nyaaaaaa Kitty website :3" />
<!-- Open Graph / Facebook -->
<meta property="og:type" content="website" />
<meta property="og:url" content="https://sad.ovh" />
<meta property="og:title" content="sophie's personal site" />
<meta property="og:description" content="Wow! :3 Meowww.. Nyaaa! sad.ovh, yourfriend.lol v2. Has a blog too . (maybe)
Nyaaaaaa Kitty website :3" />
<meta property="og:image" content="https://sad.ovh/Screenshot_2023-02-04_16-45-32.png" />
<!-- Twitter -->
<meta property="twitter:card" content="summary_large_image" />
<meta property="twitter:url" content="https://sad.ovh" />
<meta property="twitter:title" content="sophie's personal site" />
<meta property="twitter:description" content="Wow! :3 Meowww.. Nyaaa! sad.ovh, yourfriend.lol v2. Has a blog too . (maybe)
Nyaaaaaa Kitty website :3" />
<meta property="twitter:image" content="https://sad.ovh/Screenshot_2023-02-04_16-45-32.png" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="dist.js"></script>
<style>
body[data-theme="light"] {
color: #31363F;
}
body[data-theme="dark"] {
color: #eeeeee;
}
body[data-theme="dark"]>.center>a {
color: #eeeeee !important;
}
body[data-theme="light"]>.center>a {
color: #31363F !important;
}
:root {
font-family: Inter, sans-serif;
font-feature-settings: 'liga' 1, 'calt' 1;
}
@supports (font-variation-settings: normal) {
:root {
font-family: InterVariable, sans-serif;
}
}
.center {
position: absolute;
top: 10px;
left: 10px;
}
.selected {
font-weight: bold;
}
</style>
</head>
<body>
<span class="center">
<div>
<button class="selected" id="home-button">home</button> | <button id="donations-button">donations</button>
</div>
<span id="home">
I'm Latvian, 17. My name's Sophie. I love listening to music, I have <span id="songplays">&lt;loading...&gt;</span> song plays.
<br>
I am a JS/TS developer, mostly specializing in backend work.
<br>
I play minecraft, and upgun with friends. I have developed many bukkit plugins for Paper/Folia/Spigot before, and am pretty well versed in them.
<br>
Contact me at <a href="https://matrix.to/#/@yourfriend:bark.lgbt">matrix</a>, <a href="https://discord.com/users/845374523263811614">discord</a>, <a href="https://github.com/fucksophie">github (view projects here)</a>, <a href="https://git.sad.ovh/sophie">sadgit</a>, or <a href="https://bark.lgbt/@yourfriend">mastodon</a>
</span>
<span id="donations" style="display:none">
<ul>
<li>BTC bc1q83jdukjn4a2qm0rmn9tqcfkcq60la22lqy2shx</li>
<li>ETH/BSC/<strong>USDT</strong>/USDC (send via BSC) 0xc691cd8950Fdf96Faa2aCA1CA9b4B3Fd5B2a44BB</li>
<li>SOL 79NKoiXaPzbwbsD5MFKKwmoeEPKtTsoQFfx64MHmULF7</li>
<li><strong>XMR 42iW3icQrybKYieQNSrm76dXetuXD6HaxZDijajXkge7GTSKVG4NefxBj3mbWudpY62dxRTihm4beJgy36X8xFKCTWpVAjS</strong></li>
</ul>
OR <a href="https://ko-fi.com/sophskofi">kofi</a>
<br>
<img src="/sticker.webp" alt="monero-chan" style="width:128px;">
</span>
</span>
<span style="position:absolute;left:10px;bottom:10px">
Click <kbd>spacebar</kbd> to change the themes.
</span>
</body>
</html>

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/*
The original version of this Processing script was written by
Jason Labbe (available here: https://openprocessing.org/sketch/377231/)
This is a highly modified version by Sophie, firstly re-written using JS, and then
improved using newer techniques (no more pGraphics, using font toPoints now as an example).
Jason Labbe's version is licensed under CC BY-SA 3.0 DEED, and so is this version.
https://creativecommons.org/licenses/by-sa/3.0/deed.en
*/
// Global variables
let particles: Particle[] = [];
let font: p5.Font;
let bgColor: p5.Color;
let darkMode = false;
let darkTheme: p5.Color;
let lightTheme: p5.Color;
interface Bounds {
x: number;
y: number;
w: number;
h: number;
}
function generateRandomPos(x: number, y: number, mag: number) {
let randomDir = createVector(random(0, width), random(0, height));
let pos = createVector(x, y);
pos.sub(randomDir);
pos.normalize();
pos.mult(mag);
pos.add(x, y);
return pos;
}
function getTextSize(text: string, font: p5.Font) {
let fontSize = 1200; // Wait, doesn't this impact performance heavily?
// Nope, a single iteration (once warmed up) only takes around
// 0.04799999999254942ms. This means, that for a 8K screen it'd take
// 11ms, and for normal 1080P screen it takes 20-40ms (891 iterations).
// This can be optimized further, but it's a single run of this function
// every time the word is rerendered. I don't think it matters nearly as much..
// Pouring too much time into this single number.. what the hell
let bounds: Bounds;
//let iters = 0;
//let time = 0;
do {
//const loopstart = performance.now();
fontSize--;
bounds = font.textBounds(text, 0, 0, fontSize) as Bounds;
// const loopend = performance.now();
// time += loopend - loopstart;
// iters += 1;
} while (bounds.w > windowWidth - 100);
//console.log("Took " + time + "ms for " + iters + " iterations");
return fontSize;
}
class Particle {
pos: p5.Vector;
vel: p5.Vector;
acc: p5.Vector;
target: p5.Vector;
closeEnoughTarget: number;
maxSpeed: number;
maxForce: number;
particleSize: number;
isKilled: boolean;
startColor: p5.Color;
targetColor: p5.Color;
colorWeight: number;
colorBlendRate: number;
constructor() {
this.pos = createVector(0, 0);
this.vel = createVector(0, 0);
this.acc = createVector(0, 0);
this.target = createVector(0, 0);
this.closeEnoughTarget = 50;
this.maxSpeed = 4.0;
this.maxForce = 0.1;
this.particleSize = 5;
this.isKilled = false;
this.startColor = color(0);
this.targetColor = color(0);
this.colorWeight = 0;
this.colorBlendRate = 0.025;
}
move() {
// Check if particle is close enough to its target to slow down
let proximityMult = 1.0;
let distance = dist(this.pos.x, this.pos.y, this.target.x, this.target.y);
if (distance < this.closeEnoughTarget) {
proximityMult = distance / this.closeEnoughTarget;
}
//.push force towards target
let towardsTarget = createVector(this.target.x, this.target.y);
towardsTarget.sub(this.pos);
towardsTarget.normalize();
towardsTarget.mult(this.maxSpeed * proximityMult);
let steer = createVector(towardsTarget.x, towardsTarget.y);
steer.sub(this.vel);
steer.normalize();
steer.mult(this.maxForce);
this.acc.add(steer);
// Move particle
this.vel.add(this.acc);
this.pos.add(this.vel);
this.acc.mult(0);
}
draw() {
// Draw particle
let currentColor = lerpColor(
this.startColor,
this.targetColor,
this.colorWeight
);
noStroke();
fill(currentColor);
ellipse(this.pos.x, this.pos.y, this.particleSize, this.particleSize);
// Blend towards its target color
if (this.colorWeight < 1.0) {
this.colorWeight = min(this.colorWeight + this.colorBlendRate, 1.0);
}
}
kill() {
if (!this.isKilled) {
// Set its target outside the scene
let randomPos = generateRandomPos(
width / 2,
height / 2,
(width + height) / 2
);
this.target.x = randomPos.x;
this.target.y = randomPos.y;
// Begin blending its color to black
this.startColor = lerpColor(
this.startColor,
this.targetColor,
this.colorWeight
);
this.targetColor = color(0);
this.colorWeight = 0;
this.isKilled = true;
}
}
}
function preload() {
font = loadFont("https://rsms.me/inter/font-files/InterVariable.ttf");
darkTheme = color(34, 40, 49, 255);
lightTheme = color(238, 238, 238, 255);
}
function nextWord(word: string) {
const fontSize = getTextSize(word, font);
const bounds = font.textBounds(word, 0, 0, fontSize) as Bounds;
let sampleFactor = 0.2;
if(/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)){
sampleFactor = 0.1;
}
let points = font.textToPoints(
word,
(windowWidth - 25 - bounds.w) / 2,
(windowHeight + bounds.h / 2) / 2,
fontSize,
{
sampleFactor,
simplifyThreshold: 0,
}
);
let newColor = color(
random(0.0, 255.0),
random(0.0, 255.0),
random(0.0, 255.0)
);
let particleCount = particles.length;
let particleIndex = 0;
for (let i = 0; i < points.length; i++) {
let randomIndex = Math.floor(random(0, points.length));
const point = points[randomIndex];
let newParticle;
if (particleIndex < particleCount) {
newParticle = particles[particleIndex];
newParticle.isKilled = false;
particleIndex += 1;
} else {
newParticle = new Particle();
let randomPos = generateRandomPos(
width / 2,
height / 2,
(width + height) / 2
);
newParticle.pos.x = randomPos.x;
newParticle.pos.y = randomPos.y;
newParticle.maxSpeed = random(2.0, 5.0);
newParticle.maxForce = newParticle.maxSpeed * 0.025;
newParticle.particleSize = random(3, 6);
newParticle.colorBlendRate = random(0.0025, 0.03);
particles.push(newParticle);
}
newParticle.startColor = lerpColor(
newParticle.startColor,
newParticle.targetColor,
newParticle.colorWeight
);
newParticle.targetColor = newColor;
newParticle.colorWeight = 0;
newParticle.target.x = point.x;
newParticle.target.y = point.y;
}
if (particleIndex < particleCount) {
for (let i = particleIndex; i < particleCount; i++) {
let particle = particles[i];
particle.kill();
}
}
}
function windowResized() {
resizeCanvas(windowWidth, windowHeight);
}
function setup() {
// selection
let pages = ["home", "donations"];
let selected = "home";
pages.forEach(z => {
const buttonElement = document.getElementById(z+"-button")!;
const element = document.getElementById(z)!;
buttonElement.addEventListener("click", _ => {
if(z !== selected) {
const selectedElement = document.getElementById(selected)!
const selectedButton = document.getElementById(selected+"-button")!
selectedElement.style.display = "none";
element.style.display = "block";
selectedButton.className = ""
buttonElement.className = "selected";
selected = z;
}
})
});
// lastfm
(async () => {
const lastfm = await fetch(
"https://ws.audioscrobbler.com/2.0/?method=user.getinfo&user=yourfriendoss&api_key=8d983789c771afaeb7412ac358d4bad0&format=json"
);
const json = await lastfm.json();
document.getElementById("songplays")!.innerText = json.user.playcount;
})();
const theme = localStorage.getItem("theme");
if (theme == "dark") {
bgColor = darkTheme;
darkMode = true;
} else {
bgColor = lightTheme;
darkMode = false;
}
document.body.setAttribute("data-theme", darkMode ? "dark" : "light");
const canvas = createCanvas(windowWidth, windowHeight);
canvas.position(0, 0);
canvas.style("zIndex", "-1");
background(bgColor);
const p = "sad.ovh"
nextWord(p);
let ticks = 0;
setInterval(() => {
const a = particles.filter(z => {
const x = Math.abs(Math.floor(z.vel.x))
const y = Math.abs(Math.floor(z.vel.y))
if (x == 1 || y == 1 || x == 0 || y == 0) {
return false;
} else {
return true;
}
}).length;
if (a == 0) ticks++;
if (a != 0) ticks = 0;
if (ticks == 60 * 8) {
ticks = 0;
nextWord(p)
}
}, 1)
}
function keyPressed(a: KeyboardEvent) {
if (a.code == "Space") {
if (darkMode) {
bgColor = lightTheme;
} else {
bgColor = darkTheme;
}
darkMode = !darkMode;
document.body.setAttribute("data-theme", darkMode ? "dark" : "light");
localStorage.setItem("theme", darkMode ? "dark" : "light");
}
}
function draw() {
fill(bgColor);
noStroke();
rect(0, 0, width * 2, height * 2);
for (let x = particles.length - 1; x > -1; x--) {
let particle = particles[x];
particle.move();
particle.draw();
if (particle.isKilled) {
if (
particle.pos.x < 0 ||
particle.pos.x > width ||
particle.pos.y < 0 ||
particle.pos.y > height
) {
particles.splice(x, 1);
}
}
}
}
function mouseDragged() {
if (mouseButton == LEFT) {
for (const particle of particles) {
if (dist(particle.pos.x, particle.pos.y, mouseX, mouseY) < 50) {
particle.kill();
}
}
}
}

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{
"compilerOptions": {
// Enable latest features
"lib": ["ESNext", "DOM"],
"target": "ESNext",
"module": "ESNext",
"moduleDetection": "force",
"jsx": "react-jsx",
"allowJs": true,
// Bundler mode
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"verbatimModuleSyntax": true,
"noEmit": true,
// Best practices
"strict": true,
"skipLibCheck": true,
"noFallthroughCasesInSwitch": true,
// Some stricter flags (disabled by default)
"noUnusedLocals": false,
"noUnusedParameters": false,
"noPropertyAccessFromIndexSignature": false
}
}