first commit
This commit is contained in:
commit
1b89e6d555
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.gitignore
vendored
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176
.gitignore
vendored
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|
@ -0,0 +1,176 @@
|
|||
# Based on https://raw.githubusercontent.com/github/gitignore/main/Node.gitignore
|
||||
|
||||
# Logs
|
||||
|
||||
logs
|
||||
_.log
|
||||
npm-debug.log_
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
.pnpm-debug.log*
|
||||
|
||||
# Caches
|
||||
|
||||
.cache
|
||||
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
|
||||
report.[0-9]_.[0-9]_.[0-9]_.[0-9]_.json
|
||||
|
||||
# Runtime data
|
||||
|
||||
pids
|
||||
_.pid
|
||||
_.seed
|
||||
*.pid.lock
|
||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
|
||||
lib-cov
|
||||
|
||||
# Coverage directory used by tools like istanbul
|
||||
|
||||
coverage
|
||||
*.lcov
|
||||
|
||||
# nyc test coverage
|
||||
|
||||
.nyc_output
|
||||
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
|
||||
.grunt
|
||||
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
|
||||
bower_components
|
||||
|
||||
# node-waf configuration
|
||||
|
||||
.lock-wscript
|
||||
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
|
||||
build/Release
|
||||
|
||||
# Dependency directories
|
||||
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# Snowpack dependency directory (https://snowpack.dev/)
|
||||
|
||||
web_modules/
|
||||
|
||||
# TypeScript cache
|
||||
|
||||
*.tsbuildinfo
|
||||
|
||||
# Optional npm cache directory
|
||||
|
||||
.npm
|
||||
|
||||
# Optional eslint cache
|
||||
|
||||
.eslintcache
|
||||
|
||||
# Optional stylelint cache
|
||||
|
||||
.stylelintcache
|
||||
|
||||
# Microbundle cache
|
||||
|
||||
.rpt2_cache/
|
||||
.rts2_cache_cjs/
|
||||
.rts2_cache_es/
|
||||
.rts2_cache_umd/
|
||||
|
||||
# Optional REPL history
|
||||
|
||||
.node_repl_history
|
||||
|
||||
# Output of 'npm pack'
|
||||
|
||||
*.tgz
|
||||
|
||||
# Yarn Integrity file
|
||||
|
||||
.yarn-integrity
|
||||
|
||||
# dotenv environment variable files
|
||||
|
||||
.env
|
||||
.env.development.local
|
||||
.env.test.local
|
||||
.env.production.local
|
||||
.env.local
|
||||
|
||||
# parcel-bundler cache (https://parceljs.org/)
|
||||
|
||||
.parcel-cache
|
||||
|
||||
# Next.js build output
|
||||
|
||||
.next
|
||||
out
|
||||
|
||||
# Nuxt.js build / generate output
|
||||
|
||||
.nuxt
|
||||
dist
|
||||
|
||||
# Gatsby files
|
||||
|
||||
# Comment in the public line in if your project uses Gatsby and not Next.js
|
||||
|
||||
# https://nextjs.org/blog/next-9-1#public-directory-support
|
||||
|
||||
# public
|
||||
|
||||
# vuepress build output
|
||||
|
||||
.vuepress/dist
|
||||
|
||||
# vuepress v2.x temp and cache directory
|
||||
|
||||
.temp
|
||||
|
||||
# Docusaurus cache and generated files
|
||||
|
||||
.docusaurus
|
||||
|
||||
# Serverless directories
|
||||
|
||||
.serverless/
|
||||
|
||||
# FuseBox cache
|
||||
|
||||
.fusebox/
|
||||
|
||||
# DynamoDB Local files
|
||||
|
||||
.dynamodb/
|
||||
|
||||
# TernJS port file
|
||||
|
||||
.tern-port
|
||||
|
||||
# Stores VSCode versions used for testing VSCode extensions
|
||||
|
||||
.vscode-test
|
||||
|
||||
# yarn v2
|
||||
|
||||
.yarn/cache
|
||||
.yarn/unplugged
|
||||
.yarn/build-state.yml
|
||||
.yarn/install-state.gz
|
||||
.pnp.*
|
||||
|
||||
# IntelliJ based IDEs
|
||||
.idea
|
||||
|
||||
# Finder (MacOS) folder config
|
||||
.DS_Store
|
||||
DATABASE.db
|
674
LICENSE
Normal file
674
LICENSE
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
29
README.md
Normal file
29
README.md
Normal file
|
@ -0,0 +1,29 @@
|
|||
# pianoverse_server
|
||||
|
||||
Uses [my pianoverse TS library](https://git.sad.ovh/sophie/pianoverse).
|
||||
|
||||
Supports everything under the sun for pianoverse.
|
||||
|
||||
This server has NO ratelimits. It is efficient enough where I think that it's a bonus that it has no ratelimts, and it's very useful for black midi playing and testing [my client](https://git.sad.ovh/sophie/pianoverse/src/branch/main/client.ts).
|
||||
Another bonus is the fact that I am only using one library, which my TS library.
|
||||
|
||||
To use this server [use a patched client](https://git.sad.ovh/sophie/pianoverse_client).
|
||||
|
||||
|
||||
.env has to be set to
|
||||
```
|
||||
HASH="somesecurestring"
|
||||
PORT=8081
|
||||
```
|
||||
|
||||
![chat](assets/screenshot1.png)
|
||||
![nuker 2 midi](assets/screenshot2.png)
|
||||
|
||||
Supports:
|
||||
1. Room bans
|
||||
2. Room kicks
|
||||
3. the Backrooms
|
||||
4. Site bans
|
||||
5. Moderator promotions and demotions
|
||||
6. Lobbies and other rooms
|
||||
7. Piano
|
BIN
assets/screenshot1.png
Normal file
BIN
assets/screenshot1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.8 KiB |
BIN
assets/screenshot2.png
Normal file
BIN
assets/screenshot2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 263 KiB |
11
index.ts
Normal file
11
index.ts
Normal file
|
@ -0,0 +1,11 @@
|
|||
/*
|
||||
Ziedu Vija - nesavaldāmi kumeļi
|
||||
Man tāda sajūta ka tu mūs pārprati
|
||||
Mazā mauka savas kājas papletīs
|
||||
Godavārds, man tas neko nemainīs
|
||||
Godavārds, es nejutīs (Viņa negrib būt ar mani)
|
||||
Es atdošu savu dzīvi (Tu man iedosi savu dzīvi)
|
||||
*/
|
||||
import { Server } from "./src/Server";
|
||||
|
||||
new Server(+process.env.PORT!);
|
14
package.json
Normal file
14
package.json
Normal file
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"name": "pianoverse_server",
|
||||
"module": "index.ts",
|
||||
"devDependencies": {
|
||||
"@types/bun": "latest"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"typescript": "^5.0.0"
|
||||
},
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"pianoverse": "git+https://git.sad.ovh/sophie/pianoverse#f83eddf063a2610a605024f5d4fedde83b4fb83e"
|
||||
}
|
||||
}
|
53
src/Client.ts
Normal file
53
src/Client.ts
Normal file
|
@ -0,0 +1,53 @@
|
|||
import type { ServerWebSocket } from "bun";
|
||||
import { Room } from "./Room";
|
||||
import { proto } from "pianoverse";
|
||||
import { Server } from "./Server";
|
||||
|
||||
export class Client {
|
||||
id!: string;
|
||||
room?: Room;
|
||||
uniqWsID: string;
|
||||
private ws: ServerWebSocket<Client>;
|
||||
|
||||
constructor(ws: ServerWebSocket<Client>) {
|
||||
this.ws = ws;
|
||||
this.id = [...Bun.SHA256.hash(ws.remoteAddress + process.env.HASH)]
|
||||
.slice(0, 7)
|
||||
.map((z) => z.toString(16))
|
||||
.join("");
|
||||
this.uniqWsID = crypto.randomUUID();
|
||||
}
|
||||
|
||||
send(message: proto.ServerMessage) {
|
||||
this.ws.send(message.toBinary());
|
||||
}
|
||||
|
||||
alert(message: string) {
|
||||
this.send(
|
||||
new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.MESSAGE,
|
||||
message: message,
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
backrooms() {
|
||||
const part = this.room?.particpiants.get(this.id);
|
||||
if (part) {
|
||||
part.removeClient(this);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
let room = Server.rooms.get("Backrooms");
|
||||
if (!room) {
|
||||
let owner = this.id;
|
||||
room = new Room("Backrooms", owner);
|
||||
Server.rooms.set(room.name, room);
|
||||
}
|
||||
|
||||
room.addClient(this.ws);
|
||||
|
||||
Server.updateRooms();
|
||||
}
|
||||
}
|
131
src/Database.ts
Normal file
131
src/Database.ts
Normal file
|
@ -0,0 +1,131 @@
|
|||
/*
|
||||
buns raw sqlite is miles more powerful
|
||||
than any other shitty orm
|
||||
and i would like to keep the whole server
|
||||
sync, so i'm going to use it instead
|
||||
*/
|
||||
import { proto } from "pianoverse";
|
||||
import { Database } from "bun:sqlite";
|
||||
|
||||
interface RawProfile {
|
||||
color: string;
|
||||
name: string;
|
||||
role: proto.Role;
|
||||
id: string;
|
||||
}
|
||||
|
||||
interface RawRoomBan {
|
||||
id: string;
|
||||
room: string;
|
||||
minutes: number;
|
||||
banTime: number;
|
||||
}
|
||||
export const db = new Database("DATABASE.db", { strict: true });
|
||||
db.prepare(
|
||||
`CREATE TABLE IF NOT EXISTS profiles (
|
||||
id TEXT PRIMARY KEY,
|
||||
name TEXT,
|
||||
color TEXT,
|
||||
role INTEGER
|
||||
);`
|
||||
).get();
|
||||
|
||||
db.prepare(`CREATE TABLE IF NOT EXISTS siteBans (id TEXT PRIMARY KEY);`).get();
|
||||
|
||||
db.prepare(
|
||||
// first time figuring this out, but this "UNIQUE" makes sure so you can't ban a person
|
||||
// twice in a single room, a person may be banned in multiple rooms and so can a multiple rooms have
|
||||
// the same player banned
|
||||
`CREATE TABLE IF NOT EXISTS roomBans (
|
||||
id TEXT,
|
||||
room TEXT,
|
||||
minutes INTEGER,
|
||||
banTime INTEGER,
|
||||
UNIQUE(id, room)
|
||||
);`
|
||||
).get();
|
||||
|
||||
const timeouts = new Map<string, Timer>();
|
||||
|
||||
function setRoomBanTimeout(id: string, room: string, minutes: number, banTime: number) {
|
||||
const time = banTime - (Date.now() - (minutes * 60 * 1000));
|
||||
console.log("ban " + id + ", " + room + " min: " + minutes + ' SET TO DELETE In ' + time + "ms")
|
||||
if(time <= 0) {
|
||||
removeRoomBan(room, id);
|
||||
} else {
|
||||
timeouts.set(
|
||||
id + room,
|
||||
setTimeout(() => {
|
||||
removeRoomBan(room, id);
|
||||
}, time)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
getAllRoomBans()?.forEach((z) => setRoomBanTimeout(z.id, z.room, z.minutes, z.banTime));
|
||||
|
||||
export function getAllRoomBans() {
|
||||
return db.prepare("SELECT * FROM roomBans").all() as RawRoomBan[] | undefined;
|
||||
}
|
||||
|
||||
export function getRoomBans(room: string) {
|
||||
return db.prepare("SELECT * FROM roomBans WHERE room = $room").all({
|
||||
room,
|
||||
}) as RawRoomBan[] | undefined;
|
||||
}
|
||||
|
||||
export function addRoomBan(id: string, room: string, minutes: number, banTime: number) {
|
||||
db.prepare(
|
||||
"INSERT INTO roomBans VALUES ($id, $room, $minutes, $banTime)"
|
||||
).get({
|
||||
id,
|
||||
room,
|
||||
minutes,
|
||||
banTime
|
||||
});
|
||||
setRoomBanTimeout(id, room, minutes, banTime);
|
||||
}
|
||||
|
||||
export function removeRoomBan(room: string, id: string, clearTimeoutt = false) {
|
||||
db.prepare("DELETE FROM roomBans WHERE room = $room AND id = $id").get({
|
||||
room,
|
||||
id,
|
||||
});
|
||||
|
||||
if (clearTimeoutt) {
|
||||
clearTimeout(timeouts.get(room + id));
|
||||
}
|
||||
}
|
||||
export function getSiteBan(id: string) {
|
||||
return db.prepare("SELECT * FROM siteBans WHERE id = $id").get({
|
||||
id,
|
||||
});
|
||||
}
|
||||
export function addSiteBan(id: string) {
|
||||
db.prepare("INSERT INTO siteBans VALUES ($id)").get({
|
||||
id,
|
||||
});
|
||||
}
|
||||
|
||||
export function removeSiteBan(id: string) {
|
||||
db.prepare("DELETE FROM siteBans WHERE id = $id").get({
|
||||
id,
|
||||
});
|
||||
}
|
||||
|
||||
export function getProfile(id: string) {
|
||||
return db.prepare("SELECT * FROM profiles WHERE id = $id").get({
|
||||
id,
|
||||
}) as RawProfile | undefined;
|
||||
}
|
||||
export function makeProfile(profile: RawProfile) {
|
||||
db.prepare("INSERT INTO profiles VALUES ($id, $name, $color, $role)").get({
|
||||
...profile,
|
||||
});
|
||||
}
|
||||
|
||||
export function updateProfile(profile: RawProfile) {
|
||||
db.prepare(
|
||||
"UPDATE profiles SET id = $id, name = $name, color = $color, role = $role WHERE id = $id"
|
||||
).get({ ...profile });
|
||||
}
|
82
src/Participiant.ts
Normal file
82
src/Participiant.ts
Normal file
|
@ -0,0 +1,82 @@
|
|||
import { proto } from "pianoverse";
|
||||
import type { Client } from "./Client";
|
||||
import { Profile } from "./Profile";
|
||||
import type { Room } from "./Room";
|
||||
import { Server } from "./Server";
|
||||
|
||||
|
||||
export class Participiant {
|
||||
clients: Client[] = [];
|
||||
profile!: Profile;
|
||||
room!: Room;
|
||||
pid!: string;
|
||||
cid!: string;
|
||||
|
||||
private updateListener!: (...args: any[]) => void;
|
||||
|
||||
constructor(cid: string, room: Room) {
|
||||
this.room = room;
|
||||
this.pid = crypto.randomUUID().replaceAll("-", "").slice(0, 7);
|
||||
this.cid = cid;
|
||||
|
||||
const profile = Server.profiles.get(cid);
|
||||
|
||||
if (profile) {
|
||||
this.profile = profile;
|
||||
} else {
|
||||
this.profile = new Profile(cid);
|
||||
Server.profiles.set(cid, this.profile);
|
||||
}
|
||||
|
||||
this.updateListener = (() => {
|
||||
const update = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.PROFILE,
|
||||
profile: {
|
||||
id: this.cid,
|
||||
name: this.profile.name,
|
||||
color: this.profile.color,
|
||||
},
|
||||
});
|
||||
|
||||
this.clients.forEach((z) => z.send(update));
|
||||
room.particpiants.forEach(z=> z.send(update));
|
||||
}).bind(this);
|
||||
|
||||
this.profile.on("update", this.updateListener);
|
||||
return this;
|
||||
}
|
||||
send(message: proto.ServerMessage) {
|
||||
this.clients.forEach(z=>z.send(message));
|
||||
}
|
||||
addClient(client: Client) {
|
||||
this.clients.push(client);
|
||||
}
|
||||
|
||||
findClient(client: Client) {
|
||||
return !!this.clients.find((z) => z.id == client.id);
|
||||
}
|
||||
removeClient(client: Client) {
|
||||
this.clients = this.clients.filter((z) => z.uniqWsID != client.uniqWsID);
|
||||
if (!client.room) return;
|
||||
|
||||
if (this?.clients.length == 0) {
|
||||
this.destroy();
|
||||
client.room.particpiants.delete(client.id);
|
||||
if (client.room.particpiants.size == 0) {
|
||||
Server.rooms.delete(client.room.name);
|
||||
} else {
|
||||
const leaveMessage = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.LEAVE,
|
||||
leave: client.id
|
||||
});
|
||||
|
||||
[...client.room.particpiants.values()].forEach(z => {
|
||||
z.send(leaveMessage)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
destroy() {
|
||||
this.profile.removeListener("update", this.updateListener);
|
||||
}
|
||||
}
|
45
src/Profile.ts
Normal file
45
src/Profile.ts
Normal file
|
@ -0,0 +1,45 @@
|
|||
import { EventEmitter } from "events";
|
||||
import { proto } from "pianoverse";
|
||||
import { db, getProfile, makeProfile, updateProfile } from "./Database";
|
||||
|
||||
|
||||
|
||||
export class Profile extends EventEmitter {
|
||||
color!: string;
|
||||
name!: string;
|
||||
id!: string;
|
||||
role: proto.Role = proto.Role.USER;
|
||||
|
||||
constructor(id: string) {
|
||||
super();
|
||||
let user = getProfile(id);
|
||||
if (!user) {
|
||||
user = {
|
||||
id,
|
||||
color: `#${Math.floor(Math.random() * 0x1000000)
|
||||
.toString(16)
|
||||
.padStart(6, "0")}`,
|
||||
name: "Someone",
|
||||
role: proto.Role.USER,
|
||||
};
|
||||
|
||||
makeProfile(user);
|
||||
}
|
||||
|
||||
this.color = user.color;
|
||||
this.id = id;
|
||||
this.name = user.name;
|
||||
this.role = user.role;
|
||||
return this;
|
||||
}
|
||||
|
||||
commit() {
|
||||
updateProfile({
|
||||
color: this.color,
|
||||
name: this.name,
|
||||
id: this.id,
|
||||
role: this.role
|
||||
})
|
||||
this.emit("update");
|
||||
}
|
||||
}
|
141
src/Room.ts
Normal file
141
src/Room.ts
Normal file
|
@ -0,0 +1,141 @@
|
|||
import type { ServerWebSocket } from "bun";
|
||||
import { Participiant } from "./Participiant";
|
||||
import { Client } from "./Client";
|
||||
import { proto } from "pianoverse";
|
||||
import { addRoomBan, getRoomBans } from "./Database";
|
||||
import { Server } from "./Server";
|
||||
|
||||
interface Ban {
|
||||
banTime: number;
|
||||
minutes: number;
|
||||
}
|
||||
|
||||
export class Room {
|
||||
particpiants = new Map<string, Participiant>();
|
||||
name: string;
|
||||
private: boolean = false;
|
||||
owner: string;
|
||||
chats: proto.ServerMessage_Chat[] = [];
|
||||
|
||||
constructor(name: string, owner: string) {
|
||||
this.name = name;
|
||||
if(this.name == "Lobby" || this.name == "Backrooms") {
|
||||
this.owner = "";
|
||||
} else {
|
||||
this.owner = owner;
|
||||
}
|
||||
this.systemMessage("This is a development server. Instability may occur. Written by @fucksophie")
|
||||
}
|
||||
systemMessage(message: string) {
|
||||
const system = Server.systemMessage(message);
|
||||
this.chats.push(system.chat!);
|
||||
|
||||
this.particpiants.forEach((z) => {
|
||||
z.clients.forEach(g => {
|
||||
g.send(system);
|
||||
})
|
||||
});
|
||||
}
|
||||
chat(ws: ServerWebSocket<Client>, message: string) {
|
||||
const profile = Server.profiles.get(ws.data.id);
|
||||
if(!profile) return;
|
||||
|
||||
const chatPacket = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.CHAT,
|
||||
chat: {
|
||||
id: ws.data.id,
|
||||
content: message,
|
||||
name: profile.name,
|
||||
color: profile.color,
|
||||
},
|
||||
});
|
||||
|
||||
this.particpiants.forEach((z) => {
|
||||
z.send(chatPacket);
|
||||
});
|
||||
|
||||
this.chats.push(chatPacket.chat!);
|
||||
}
|
||||
|
||||
ban(ws: ServerWebSocket<Client>, minutes: number) {
|
||||
if(this.name == 'Backrooms') return;
|
||||
addRoomBan(ws.data.id, this.name, minutes, Date.now())
|
||||
|
||||
ws.data.backrooms();
|
||||
}
|
||||
checkBan(ws: ServerWebSocket<Client>) {
|
||||
const ban = getRoomBans(this.name)?.find(z=> z.id == ws.data.id);
|
||||
if(!ban) return false;
|
||||
const time = ban.banTime - (Date.now() - (ban.minutes * 60 * 1000));
|
||||
|
||||
if(time <= 0) {
|
||||
return false; // Database.ts automatically removes the ban
|
||||
} else {
|
||||
return time;
|
||||
}
|
||||
}
|
||||
addClient(ws: ServerWebSocket<Client>) {
|
||||
ws.data.room = this;
|
||||
|
||||
let particpiant = this.particpiants.get(ws.data.id);
|
||||
if (!particpiant) {
|
||||
particpiant = new Participiant(ws.data.id, this);
|
||||
particpiant.addClient(ws.data);
|
||||
this.particpiants.set(ws.data.id, particpiant);
|
||||
} else {
|
||||
particpiant.addClient(ws.data);
|
||||
}
|
||||
|
||||
const welcome = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.WELCOME,
|
||||
welcome: {
|
||||
id: ws.data.id,
|
||||
name: particpiant.profile.name,
|
||||
color: particpiant.profile.color,
|
||||
room: this.name,
|
||||
owner: this.owner,
|
||||
chat: this.chats,
|
||||
role: particpiant.profile.role,
|
||||
},
|
||||
});
|
||||
|
||||
ws.data.send(welcome);
|
||||
if (particpiant.clients.length <= 1) {
|
||||
//#region Annouce to everyone that the user has joined
|
||||
const joinMessage = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.JOIN,
|
||||
join: {
|
||||
id: ws.data.id,
|
||||
name: particpiant.profile.name,
|
||||
color: particpiant.profile.color,
|
||||
role: particpiant.profile.role,
|
||||
},
|
||||
});
|
||||
|
||||
[...this.particpiants.values()]
|
||||
.filter((z) => z.cid != ws.data.id)
|
||||
.forEach((z) => {
|
||||
z.send(joinMessage);
|
||||
});
|
||||
}
|
||||
//#endregion
|
||||
|
||||
//#region Annouce to player that everybody has joined
|
||||
[...this.particpiants.values()]
|
||||
.filter((z) => z.cid != ws.data.id)
|
||||
.forEach((z) => {
|
||||
const joinMessage = new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.JOIN,
|
||||
join: {
|
||||
id: z.cid,
|
||||
name: z.profile.name,
|
||||
color: z.profile.color,
|
||||
role: z.profile.role,
|
||||
},
|
||||
});
|
||||
|
||||
ws.data.send(joinMessage);
|
||||
});
|
||||
//#endregion
|
||||
}
|
||||
}
|
293
src/Server.ts
Normal file
293
src/Server.ts
Normal file
|
@ -0,0 +1,293 @@
|
|||
import { proto } from "pianoverse";
|
||||
import { Client } from "./Client";
|
||||
import type { ServerWebSocket } from "bun";
|
||||
import { Room } from "./Room";
|
||||
import { Profile } from "./Profile";
|
||||
import { addSiteBan, getSiteBan, removeSiteBan } from "./Database";
|
||||
|
||||
const CEventType = proto.ClientMessage_EventType;
|
||||
const SEventType = proto.ServerMessage_EventType;
|
||||
|
||||
export class Server {
|
||||
static wses: ServerWebSocket<Client>[] = [];
|
||||
static rooms = new Map<string, Room>();
|
||||
static profiles = new Map<string, Profile>();
|
||||
|
||||
static systemMessage(message: string): proto.ServerMessage {
|
||||
return new proto.ServerMessage({
|
||||
event: proto.ServerMessage_EventType.CHAT,
|
||||
chat: {
|
||||
id: "",
|
||||
content: message,
|
||||
name: "",
|
||||
color: "",
|
||||
},
|
||||
});
|
||||
}
|
||||
static updateRooms() {
|
||||
const roomsPacket = new proto.ServerMessage({
|
||||
event: SEventType.ROOMS,
|
||||
rooms: [...Server.rooms.values()]
|
||||
.filter((z) => !z.private)
|
||||
.map((z) => {
|
||||
return { room: z.name, count: z.particpiants.size };
|
||||
}),
|
||||
});
|
||||
|
||||
Server.wses.forEach((z) => z.data.send(roomsPacket));
|
||||
}
|
||||
|
||||
constructor(port: number) {
|
||||
Bun.serve({
|
||||
// #region WS upgrading
|
||||
fetch(req, server) {
|
||||
if (server.upgrade(req, { data: req.headers.get("User-Agent") })) {
|
||||
return;
|
||||
}
|
||||
return new Response("Upgrade failed", { status: 500 });
|
||||
},
|
||||
// #endregion
|
||||
websocket: {
|
||||
message(ws: ServerWebSocket<Client>, message) {
|
||||
if (typeof message == "string") return;
|
||||
if (!ws.data) return;
|
||||
|
||||
const decode = proto.ClientMessage.fromBinary(message);
|
||||
|
||||
if (decode.event == CEventType.KICK) {
|
||||
const modProfile = Server.profiles.get(ws.data.id);
|
||||
if (!modProfile) return;
|
||||
if (modProfile.role == proto.Role.USER) return;
|
||||
const player = Server.wses.find((z) => z.data.id == decode.kick);
|
||||
if (!player) return;
|
||||
const profile = Server.profiles.get(player.data.id);
|
||||
if (!profile) return;
|
||||
if (
|
||||
(modProfile.role == proto.Role.DEVELOPER &&
|
||||
profile.role == proto.Role.DEVELOPER) ||
|
||||
(modProfile.role == proto.Role.MODERATOR &&
|
||||
profile.role == proto.Role.DEVELOPER)
|
||||
) {
|
||||
ws.data.alert(
|
||||
`You cannot kick this person. You are a ${
|
||||
proto.Role[modProfile.role]
|
||||
}, and they are a ${proto.Role[profile.role]}.`
|
||||
);
|
||||
return;
|
||||
}
|
||||
if (!player.data.room) return;
|
||||
player.data.backrooms();
|
||||
}
|
||||
|
||||
if (decode.event == CEventType.BAN) {
|
||||
const modProfile = Server.profiles.get(ws.data.id);
|
||||
if (!modProfile) return;
|
||||
if (modProfile.role == proto.Role.USER) return;
|
||||
const player = Server.wses.find((z) => z.data.id == decode.ban!.id);
|
||||
if (!player) return;
|
||||
const profile = Server.profiles.get(player.data.id);
|
||||
if (!profile) return;
|
||||
|
||||
if (
|
||||
(modProfile.role == proto.Role.DEVELOPER &&
|
||||
profile.role == proto.Role.DEVELOPER) ||
|
||||
(modProfile.role == proto.Role.MODERATOR &&
|
||||
profile.role == proto.Role.DEVELOPER)
|
||||
) {
|
||||
ws.data.alert(
|
||||
`You cannot ban this person. You are a ${
|
||||
proto.Role[modProfile.role]
|
||||
}, and they are a ${proto.Role[profile.role]}.`
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player.data.room) return;
|
||||
player.data.room.ban(player, decode.ban!.minutes);
|
||||
}
|
||||
//#region All of these packets just regurgiated info
|
||||
if (decode.event == CEventType.CHAT) {
|
||||
let profile = Server.profiles.get(ws.data.id);
|
||||
if (!profile) return;
|
||||
|
||||
const args = decode.chat.split(" ");
|
||||
const command = args.shift();
|
||||
if (profile.role == proto.Role.DEVELOPER) {
|
||||
if (command == "/ban") {
|
||||
const id = args[0];
|
||||
if(getSiteBan(id)) return;
|
||||
addSiteBan(id);
|
||||
|
||||
Server.wses.filter(z => z.data.id == id).forEach(z => {
|
||||
z.close(6969);
|
||||
})
|
||||
ws.data.send(Server.systemMessage('Banned ID ' + id + "."))
|
||||
return;
|
||||
}
|
||||
if (command == "/unban") {
|
||||
const id = args[0];
|
||||
if(!getSiteBan(id)) return;
|
||||
removeSiteBan(id);
|
||||
ws.data.send(Server.systemMessage('Unbanned ID ' + id + "."))
|
||||
return;
|
||||
}
|
||||
if (command == "/unmod") {
|
||||
const id = args[0];
|
||||
const profile = Server.profiles.get(id);
|
||||
if (!profile) return;
|
||||
if (profile.role !== proto.Role.MODERATOR) return;
|
||||
profile.role = proto.Role.USER;
|
||||
profile.commit();
|
||||
profile.emit("update");
|
||||
Server.wses.forEach((z) => {
|
||||
if (z.data.id == profile.id) z.close(6969);
|
||||
});
|
||||
ws.data.send(Server.systemMessage('Removed moderator status from ID ' + id + "."))
|
||||
return;
|
||||
}
|
||||
if (command == "/mod") {
|
||||
const id = args[0];
|
||||
const profile = Server.profiles.get(id);
|
||||
if (!profile) return;
|
||||
if (profile.role == proto.Role.MODERATOR) return;
|
||||
profile.role = proto.Role.MODERATOR;
|
||||
profile.commit();
|
||||
profile.emit("update");
|
||||
Server.wses.forEach((z) => {
|
||||
if (z.data.id == profile.id) z.close(6969);
|
||||
});
|
||||
ws.data.send(Server.systemMessage('Added moderator status to ID ' + id + "."))
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ws.data.room!.chat(ws, decode.chat);
|
||||
}
|
||||
if (decode.event == CEventType.CHOWN) {
|
||||
if (!ws.data.room) return;
|
||||
const profile = Server.profiles.get(ws.data.id);
|
||||
if (!profile) return;
|
||||
if (profile.role !== proto.Role.DEVELOPER) {
|
||||
if (ws.data.room.owner != ws.data.id) return;
|
||||
}
|
||||
if (ws.data.room.owner == decode.chown) return;
|
||||
|
||||
ws.data.room.owner = decode.chown;
|
||||
|
||||
const chownPacket = new proto.ServerMessage({
|
||||
event: SEventType.CHOWN,
|
||||
chown: ws.data.room.owner,
|
||||
});
|
||||
ws.data.room.particpiants.forEach((z) => {
|
||||
z.send(chownPacket);
|
||||
});
|
||||
}
|
||||
if (decode.event == CEventType.MOVE) {
|
||||
const movePacket = new proto.ServerMessage({
|
||||
event: SEventType.MOVE,
|
||||
move: {
|
||||
id: ws.data.id,
|
||||
x: decode.move!.x,
|
||||
y: decode.move!.y,
|
||||
},
|
||||
});
|
||||
ws.data.room?.particpiants.forEach((z) => {
|
||||
if (z.cid != ws.data.id) {
|
||||
z.send(movePacket);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (decode.event == CEventType.RELEASE) {
|
||||
const releasePacket = new proto.ServerMessage({
|
||||
event: SEventType.RELEASE,
|
||||
release: {
|
||||
id: ws.data.id,
|
||||
key: decode.release!.key,
|
||||
},
|
||||
});
|
||||
ws.data.room?.particpiants.forEach((z) => {
|
||||
if (z.cid != ws.data.id) {
|
||||
z.send(releasePacket);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (decode.event == CEventType.PRESS) {
|
||||
const pressPacket = new proto.ServerMessage({
|
||||
event: SEventType.PRESS,
|
||||
press: {
|
||||
id: ws.data.id,
|
||||
key: decode.press!.key,
|
||||
vel: decode.press!.vel,
|
||||
},
|
||||
});
|
||||
ws.data.room?.particpiants.forEach((z) => {
|
||||
if (z.cid != ws.data.id) {
|
||||
z.send(pressPacket);
|
||||
}
|
||||
});
|
||||
}
|
||||
//#endregion
|
||||
if (decode.event == CEventType.PROFILE) {
|
||||
let profile = Server.profiles.get(ws.data.id);
|
||||
if (!profile) {
|
||||
profile = new Profile(ws.data.id);
|
||||
Server.profiles.set(ws.data.id, profile);
|
||||
}
|
||||
profile.color = decode.profile!.color;
|
||||
profile.name = decode.profile!.name;
|
||||
profile.commit();
|
||||
profile.emit("update");
|
||||
return;
|
||||
}
|
||||
|
||||
if (decode.event == CEventType.ROOM) {
|
||||
let room = Server.rooms.get(decode.room!.room);
|
||||
if (!room) {
|
||||
if (ws.data.room) {
|
||||
const part = ws.data.room.particpiants.get(ws.data.id);
|
||||
if (part) {
|
||||
part.removeClient(ws.data);
|
||||
}
|
||||
}
|
||||
|
||||
let owner = ws.data.id;
|
||||
room = new Room(decode.room!.room, owner);
|
||||
Server.rooms.set(room.name, room);
|
||||
} else {
|
||||
const time = room.checkBan(ws);
|
||||
if (time) {
|
||||
ws.data.alert(
|
||||
`You are banned from ${room.name} for ${time}ms.`
|
||||
);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
room.addClient(ws);
|
||||
|
||||
Server.updateRooms();
|
||||
}
|
||||
},
|
||||
open(ws: ServerWebSocket<Client>) {
|
||||
const client = new Client(ws);
|
||||
if (getSiteBan(client.id)) {
|
||||
ws.close();
|
||||
return;
|
||||
}
|
||||
ws.data = client;
|
||||
Server.wses.push(ws);
|
||||
},
|
||||
close(ws: ServerWebSocket<Client>, code, message) {
|
||||
if (ws.data.room) {
|
||||
const part = ws.data.room.particpiants.get(ws.data.id);
|
||||
if (part) {
|
||||
part.removeClient(ws.data);
|
||||
}
|
||||
}
|
||||
Server.wses = Server.wses.filter((z) => z !== ws);
|
||||
},
|
||||
},
|
||||
port,
|
||||
});
|
||||
}
|
||||
}
|
27
tsconfig.json
Normal file
27
tsconfig.json
Normal file
|
@ -0,0 +1,27 @@
|
|||
{
|
||||
"compilerOptions": {
|
||||
// Enable latest features
|
||||
"lib": ["ESNext", "DOM"],
|
||||
"target": "ESNext",
|
||||
"module": "ESNext",
|
||||
"moduleDetection": "force",
|
||||
"jsx": "react-jsx",
|
||||
"allowJs": true,
|
||||
|
||||
// Bundler mode
|
||||
"moduleResolution": "bundler",
|
||||
"allowImportingTsExtensions": true,
|
||||
"verbatimModuleSyntax": true,
|
||||
"noEmit": true,
|
||||
|
||||
// Best practices
|
||||
"strict": true,
|
||||
"skipLibCheck": true,
|
||||
"noFallthroughCasesInSwitch": true,
|
||||
|
||||
// Some stricter flags (disabled by default)
|
||||
"noUnusedLocals": false,
|
||||
"noUnusedParameters": false,
|
||||
"noPropertyAccessFromIndexSignature": false
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue