nuke/lib/store/bbolt/factory.go
Xe Iaso b384ad03cb
fix(store/bbolt): remove actorify (#1215)
Closes #1206

This can cause Anubis to have other issues, but at the very least these
issues are at the Anubis level, not the level of your target service so
it's less bad.
2025-10-24 19:28:58 +00:00

94 lines
2.2 KiB
Go

package bbolt
import (
"context"
"encoding/json"
"errors"
"fmt"
"os"
"path/filepath"
"github.com/TecharoHQ/anubis/lib/store"
"go.etcd.io/bbolt"
)
var (
ErrMissingPath = errors.New("bbolt: path is missing from config")
ErrCantWriteToPath = errors.New("bbolt: can't write to path")
)
func init() {
store.Register("bbolt", Factory{})
}
// Factory builds new instances of the bbolt storage backend according to
// configuration passed via a json.RawMessage.
type Factory struct{}
// Build parses and validates the bbolt storage backend Config and creates
// a new instance of it.
func (Factory) Build(ctx context.Context, data json.RawMessage) (store.Interface, error) {
var config Config
if err := json.Unmarshal([]byte(data), &config); err != nil {
return nil, fmt.Errorf("%w: %w", store.ErrBadConfig, err)
}
if err := config.Valid(); err != nil {
return nil, fmt.Errorf("%w: %w", store.ErrBadConfig, err)
}
bdb, err := bbolt.Open(config.Path, 0600, nil)
if err != nil {
return nil, fmt.Errorf("can't open bbolt database %s: %w", config.Path, err)
}
result := &Store{
bdb: bdb,
}
go result.cleanupThread(ctx)
return result, nil
}
// Valid parses and validates the bbolt store Config or returns
// an error.
func (Factory) Valid(data json.RawMessage) error {
var config Config
if err := json.Unmarshal([]byte(data), &config); err != nil {
return fmt.Errorf("%w: %w", store.ErrBadConfig, err)
}
if err := config.Valid(); err != nil {
return fmt.Errorf("%w: %w", store.ErrBadConfig, err)
}
return nil
}
// Config is the bbolt storage backend configuration.
type Config struct {
// Path is the filesystem path of the database. The folder must be writable to Anubis.
Path string `json:"path"`
}
// Valid validates the configuration including checking if its containing folder is writable.
func (c Config) Valid() error {
var errs []error
if c.Path == "" {
errs = append(errs, ErrMissingPath)
} else {
dir := filepath.Dir(c.Path)
if err := os.WriteFile(filepath.Join(dir, ".test-file"), []byte(""), 0600); err != nil {
errs = append(errs, ErrCantWriteToPath)
}
os.Remove(filepath.Join(dir, ".test-file"))
}
if len(errs) != 0 {
return errors.Join(errs...)
}
return nil
}