Since the challenge is done off of the main thread, there is no simple way to report the progress done towards completing it. This change adds a callback parameter, `progressCallback`, which is called with the most recently attempted nonce every ~1024 iterations (should this be configurable?). For the single-threaded "slow" algorithm, this is exactly every 1024 iterations. For the multi-threaded "fast" algorithm, threads take turns reporting in a round-robin as then notice they have passed a multiple of 1024. This complexity is to avoid individual threads falling behind their siblings due to the overhead of messaging the main thread. To minimize this overhead as much as possible, a regular number is sent instead of an object. With the new information provided by the callback, a hash rate display is added to the challenge page. This display is updated at most once per second and set with tabular numbers to avoid the constantly changing value being too visually distracting. * web: show a progress bar based on completion probability To provide more feedback to the user, the spinner is replaced with a progress bar of the probability the challenge is complete. Since it looks a little weird that a progress bar would fill up a quarter of the way and then jump to the end (even though the probability would make that happen 1 in 4 times), the bar is mapped with a quadratic easing function to move faster at the beginning and then slow down as the probability of redirection increases. If the probability exceeds 90%, a message appears letting the user know things are taking longer than expected and to continue being patient. Signed-off-by: Xe Iaso <me@xeiaso.net>
186 lines
No EOL
5.8 KiB
JavaScript
186 lines
No EOL
5.8 KiB
JavaScript
import processFast from "./proof-of-work.mjs";
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import processSlow from "./proof-of-work-slow.mjs";
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import { testVideo } from "./video.mjs";
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const algorithms = {
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"fast": processFast,
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"slow": processSlow,
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};
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// from Xeact
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const u = (url = "", params = {}) => {
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let result = new URL(url, window.location.href);
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Object.entries(params).forEach((kv) => {
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let [k, v] = kv;
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result.searchParams.set(k, v);
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});
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return result.toString();
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};
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const imageURL = (mood, cacheBuster) =>
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u(`/.within.website/x/cmd/anubis/static/img/${mood}.webp`, { cacheBuster });
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const dependencies = [
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{
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name: "WebCrypto",
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msg: "Your browser doesn't have a functioning web.crypto element. Are you viewing this over a secure context?",
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value: window.crypto,
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},
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{
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name: "Web Workers",
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msg: "Your browser doesn't support web workers (Anubis uses this to avoid freezing your browser). Do you have a plugin like JShelter installed?",
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value: window.Worker,
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},
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];
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(async () => {
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const status = document.getElementById('status');
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const image = document.getElementById('image');
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const title = document.getElementById('title');
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const progress = document.getElementById('progress');
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const anubisVersion = JSON.parse(document.getElementById('anubis_version').textContent);
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const ohNoes = ({
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titleMsg, statusMsg, imageSrc,
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}) => {
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title.innerHTML = titleMsg;
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status.innerHTML = statusMsg;
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image.src = imageSrc;
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progress.style.display = "none";
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};
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if (!window.isSecureContext) {
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ohNoes({
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titleMsg: "Your context is not secure!",
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statusMsg: `Try connecting over HTTPS or let the admin know to set up HTTPS. For more information, see <a href="https://developer.mozilla.org/en-US/docs/Web/Security/Secure_Contexts#when_is_a_context_considered_secure">MDN</a>.`,
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imageSrc: imageURL("sad", anubisVersion),
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});
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return;
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}
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// const testarea = document.getElementById('testarea');
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// const videoWorks = await testVideo(testarea);
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// console.log(`videoWorks: ${videoWorks}`);
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// if (!videoWorks) {
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// title.innerHTML = "Oh no!";
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// status.innerHTML = "Checks failed. Please check your browser's settings and try again.";
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// image.src = imageURL("sad");
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// progress.style.display = "none";
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// return;
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// }
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status.innerHTML = 'Calculating...';
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for (const val of dependencies) {
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const { value, name, msg } = val;
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if (!value) {
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ohNoes({
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titleMsg: `Missing feature ${name}`,
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statusMsg: msg,
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imageSrc: imageURL("sad", anubisVersion),
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})
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}
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}
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const { challenge, rules } = await fetch("/.within.website/x/cmd/anubis/api/make-challenge", { method: "POST" })
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.then(r => {
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if (!r.ok) {
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throw new Error("Failed to fetch config");
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}
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return r.json();
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})
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.catch(err => {
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ohNoes({
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titleMsg: "Internal error!",
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statusMsg: `Failed to fetch challenge config: ${err.message}`,
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imageSrc: imageURL("sad", anubisVersion),
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});
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throw err;
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});
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const process = algorithms[rules.algorithm];
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if (!process) {
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ohNoes({
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titleMsg: "Challenge error!",
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statusMsg: `Failed to resolve check algorithm. You may want to reload the page.`,
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imageSrc: imageURL("sad", anubisVersion),
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});
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return;
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}
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status.innerHTML = `Calculating...<br/>Difficulty: ${rules.report_as}, `;
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progress.style.display = "inline-block";
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// the whole text, including "Speed:", as a single node, because some browsers
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// (Firefox mobile) present screen readers with each node as a separate piece
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// of text.
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const rateText = document.createTextNode("Speed: 0kH/s");
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status.appendChild(rateText);
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let lastSpeedUpdate = 0;
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let showingApology = false;
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const likelihood = Math.pow(16, -rules.report_as);
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try {
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const t0 = Date.now();
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const { hash, nonce } = await process(
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challenge,
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rules.difficulty,
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(iters) => {
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const delta = Date.now() - t0;
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// only update the speed every second so it's less visually distracting
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if (delta - lastSpeedUpdate > 1000) {
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lastSpeedUpdate = delta;
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rateText.data = `Speed: ${(iters / delta).toFixed(3)}kH/s`;
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}
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// the probability of still being on the page is (1 - likelihood) ^ iters.
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// by definition, half of the time the progress bar only gets to half, so
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// apply a polynomial ease-out function to move faster in the beginning
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// and then slow down as things get increasingly unlikely. quadratic felt
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// the best in testing, but this may need adjustment in the future.
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const probability = Math.pow(1 - likelihood, iters);
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const distance = (1 - Math.pow(probability, 2)) * 100;
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progress["aria-valuenow"] = distance;
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progress.firstElementChild.style.width = `${distance}%`;
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if (probability < 0.1 && !showingApology) {
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status.append(
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document.createElement("br"),
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document.createTextNode(
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"Verification is taking longer than expected. Please do not refresh the page.",
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),
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);
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showingApology = true;
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}
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},
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);
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const t1 = Date.now();
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console.log({ hash, nonce });
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title.innerHTML = "Success!";
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status.innerHTML = `Done! Took ${t1 - t0}ms, ${nonce} iterations`;
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image.src = imageURL("happy", anubisVersion);
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progress.style.display = "none";
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setTimeout(() => {
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const redir = window.location.href;
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window.location.replace(
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u("/.within.website/x/cmd/anubis/api/pass-challenge", {
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response: hash,
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nonce,
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redir,
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elapsedTime: t1 - t0
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}),
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);
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}, 250);
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} catch (err) {
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ohNoes({
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titleMsg: "Calculation error!",
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statusMsg: `Failed to calculate challenge: ${err.message}`,
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imageSrc: imageURL("sad", anubisVersion),
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});
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}
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})(); |