lua/chacha20.lua
2025-07-09 12:55:02 +00:00

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4.9 KiB
Lua

-- Chacha20 cipher in ComputerCraft
-- By Anavrins
-- For help and details, you can DM me on Discord (Anavrins#4600)
-- modified by fucksophie
-- MIT License
-- Pastebin: https://pastebin.com/GPzf9JSa
-- Last updated: March 27 2020
local mod32 = 2^32
local bor = bit32.bor
local bxor = bit32.bxor
local band = bit32.band
local blshift = bit32.lshift
local brshift = bit32.arshift
local tau = {("expand 16-byte k"):byte(1,-1)}
local sigma = {("expand 32-byte k"):byte(1,-1)}
local null32 = {("A"):rep(32):byte(1,-1)}
local null12 = {("A"):rep(12):byte(1,-1)}
local function rotl(n, b)
local s = n/(2^(32-b))
local f = s%1
return (s-f) + f*mod32
end
local function quarterRound(s, a, b, c, d)
s[a] = (s[a]+s[b])%mod32; s[d] = rotl(bxor(s[d], s[a]), 16)
s[c] = (s[c]+s[d])%mod32; s[b] = rotl(bxor(s[b], s[c]), 12)
s[a] = (s[a]+s[b])%mod32; s[d] = rotl(bxor(s[d], s[a]), 8)
s[c] = (s[c]+s[d])%mod32; s[b] = rotl(bxor(s[b], s[c]), 7)
return s
end
local function hashBlock(state, rnd)
local s = {unpack(state)}
for i = 1, rnd do
local r = i%2==1
s = r and quarterRound(s, 1, 5, 9, 13) or quarterRound(s, 1, 6, 11, 16)
s = r and quarterRound(s, 2, 6, 10, 14) or quarterRound(s, 2, 7, 12, 13)
s = r and quarterRound(s, 3, 7, 11, 15) or quarterRound(s, 3, 8, 9, 14)
s = r and quarterRound(s, 4, 8, 12, 16) or quarterRound(s, 4, 5, 10, 15)
end
for i = 1, 16 do s[i] = (s[i]+state[i])%mod32 end
return s
end
local function LE_toInt(bs, i)
return (bs[i+1] or 0)+
blshift((bs[i+2] or 0), 8)+
blshift((bs[i+3] or 0), 16)+
blshift((bs[i+4] or 0), 24)
end
local function initState(key, nonce, counter)
local isKey256 = #key == 32
local const = isKey256 and sigma or tau
local state = {}
state[ 1] = LE_toInt(const, 0)
state[ 2] = LE_toInt(const, 4)
state[ 3] = LE_toInt(const, 8)
state[ 4] = LE_toInt(const, 12)
state[ 5] = LE_toInt(key, 0)
state[ 6] = LE_toInt(key, 4)
state[ 7] = LE_toInt(key, 8)
state[ 8] = LE_toInt(key, 12)
state[ 9] = LE_toInt(key, isKey256 and 16 or 0)
state[10] = LE_toInt(key, isKey256 and 20 or 4)
state[11] = LE_toInt(key, isKey256 and 24 or 8)
state[12] = LE_toInt(key, isKey256 and 28 or 12)
state[13] = counter
state[14] = LE_toInt(nonce, 0)
state[15] = LE_toInt(nonce, 4)
state[16] = LE_toInt(nonce, 8)
return state
end
local function serialize(state)
local r = {}
for i = 1, 16 do
r[#r+1] = band(state[i], 0xFF)
r[#r+1] = band(brshift(state[i], 8), 0xFF)
r[#r+1] = band(brshift(state[i], 16), 0xFF)
r[#r+1] = band(brshift(state[i], 24), 0xFF)
end
return r
end
local mt = {
__tostring = function(a) return string.char(unpack(a)) end,
__index = {
toHex = function(self) return ("%02x"):rep(#self):format(unpack(self)) end,
isEqual = function(self, t)
if type(t) ~= "table" then return false end
if #self ~= #t then return false end
local ret = 0
for i = 1, #self do
ret = bor(ret, bxor(self[i], t[i]))
end
return ret == 0
end
}
}
local function crypt(data, key, nonce, cntr, round)
assert(type(key) == "table", "ChaCha20: Invalid key format ("..type(key).."), must be table")
assert(type(nonce) == "table", "ChaCha20: Invalid nonce format ("..type(nonce).."), must be table")
assert(#key == 16 or #key == 32, "ChaCha20: Invalid key length ("..#key.."), must be 16 or 32")
assert(#nonce == 12, "ChaCha20: Invalid nonce length ("..#nonce.."), must be 12")
local data = type(data) == "table" and {unpack(data)} or {tostring(data):byte(1,-1)}
cntr = tonumber(cntr) or 1
round = tonumber(round) or 20
local out = {}
local state = initState(key, nonce, cntr)
local blockAmt = math.floor(#data/64)
for i = 0, blockAmt do
local ks = serialize(hashBlock(state, round))
state[13] = (state[13]+1) % mod32
local block = {}
for j = 1, 64 do
block[j] = data[((i)*64)+j]
end
for j = 1, #block do
out[#out+1] = bxor(block[j], ks[j])
end
if i % 1000 == 0 then
os.queueEvent("_")
os.pullEventRaw("_")
end
end
return setmetatable(out, mt)
end
local function genNonce(len)
local nonce = {}
for i = 1, len do
nonce[i] = math.random(0, 0xFF)
end
return setmetatable(nonce, mt)
end
local obj = {}
local mtrng = {['__index'] = obj}
local function newRNG(seed)
local objVars = {}
objVars.seed = seed
objVars.cnt = 0
objVars.block = {}
return setmetatable(objVars, mtrng)
end
-- Specify how many bytes to return
-- 1 Byte is 8 bits, returns int between 0 and 255
-- 2 Bytes is 16 bits, returns int up to 65535
-- 4 Bytes is 32 bits, returns int up to 4294967295
-- Max of 6 Bytes is 48 bits, returns int up to 281474976710655
function obj:nextInt(byte)
if not byte or byte < 1 or byte > 6 then error("Can only return 1-6 bytes", 2) end
local output = 0
for i = 0, byte-1 do
if #self.block == 0 then
self.cnt = self.cnt + 1
self.block = crypt(null32, self.seed, null12, self.cnt)
end
local newByte = table.remove(self.block)
output = output + (newByte * (2^(8*i)))
end
return output
end
return {
crypt = crypt,
genNonce = genNonce,
newRNG = newRNG
}