Fix error, make removeUser async, re-enable world saving
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41a19c26a6
commit
5e3306276a
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@ -37,9 +37,9 @@ export class Player {
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}
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}
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async writeToSocket(ar: Uint8Array) {
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async writeToSocket(ar: Uint8Array) {
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await this.socket.write(ar).catch((e) => {
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await this.socket.write(ar).catch(async (e) => {
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log.critical(e);
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log.critical(e);
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this.server.removeUser(this.socket);
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await this.server.removeUser(this.socket);
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});
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});
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}
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}
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@ -75,7 +75,5 @@ export class Player {
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);
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);
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this.message("You have been moved.");
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this.message("You have been moved.");
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//await world.save(); TODO: this causes way too many issues
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}
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}
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}
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}
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@ -136,7 +136,7 @@ export class Server {
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}
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}
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}
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}
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}
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}
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removeUser(conn: Deno.Conn) {
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async removeUser(conn: Deno.Conn) {
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const player = this.players.find((e) => e.socket == conn);
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const player = this.players.find((e) => e.socket == conn);
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if (!player) return;
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if (!player) return;
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@ -151,6 +151,8 @@ export class Server {
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this.broadcast(`${player.username} has &cleft`);
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this.broadcast(`${player.username} has &cleft`);
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await this.worlds.find(e => e.name == player.world)!.save();
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this.broadcastPacket(
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this.broadcastPacket(
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(e) => PacketDefinitions.despawn(player.id, e),
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(e) => PacketDefinitions.despawn(player.id, e),
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player,
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player,
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@ -314,7 +316,7 @@ export class Server {
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try {
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try {
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packetIDReadAttempt = await connection.read(packetID);
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packetIDReadAttempt = await connection.read(packetID);
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} catch {
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} catch {
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this.removeUser(connection); // TODO: add a reason to this
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await this.removeUser(connection); // TODO: add a reason to this
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break;
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break;
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}
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}
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@ -323,7 +325,7 @@ export class Server {
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if (!packetLength) {
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if (!packetLength) {
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log.critical("Unknown Packet: " + packetID[0]);
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log.critical("Unknown Packet: " + packetID[0]);
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this.removeUser(connection); // TODO: add a reason to this
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await this.removeUser(connection); // TODO: add a reason to this
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break;
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break;
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}
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}
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@ -333,21 +335,27 @@ export class Server {
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try {
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try {
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packetReadAttempt = await connection.read(rawPacket);
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packetReadAttempt = await connection.read(rawPacket);
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} catch {
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} catch {
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this.removeUser(connection); // TODO: add a reason to this
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await this.removeUser(connection); // TODO: add a reason to this
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break;
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break;
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}
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}
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let fullRead = packetReadAttempt!;
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let fullRead = packetReadAttempt!;
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while (fullRead < packetLength) {
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while (fullRead < packetLength) {
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const halfPacket = new Uint8Array(packetLength - fullRead);
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const halfPacket = new Uint8Array(packetLength - fullRead);
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rawPacket = new Uint8Array([...rawPacket, ...halfPacket]);
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rawPacket = new Uint8Array([...rawPacket, ...halfPacket]);
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try {
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fullRead += (await connection.read(halfPacket))!;
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fullRead += (await connection.read(halfPacket))!;
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} catch {
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await this.removeUser(connection); // TODO: add a reason to this
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break;
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}
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}
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}
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this.handlePacket(rawPacket, packetID[0], connection);
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this.handlePacket(rawPacket, packetID[0], connection);
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} else {
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} else {
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this.removeUser(connection);
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await this.removeUser(connection);
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break;
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break;
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}
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}
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}
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}
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@ -26,9 +26,12 @@ export default class CommandPlugin extends Plugin {
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});
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});
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this.on("command", async (command, player, args) => {
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this.on("command", async (command, player, args) => {
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if (command == "g") {
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if (command == "g") {
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await server.worlds.find(e => e.name == player.world)!.save();
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const requestedWorld = server.worlds.find((e) =>
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const requestedWorld = server.worlds.find((e) =>
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e.name.toLowerCase() == args.join(" ").toLowerCase()
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e.name.toLowerCase() == args.join(" ").toLowerCase()
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);
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);
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if (requestedWorld) {
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if (requestedWorld) {
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player.toWorld(requestedWorld);
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player.toWorld(requestedWorld);
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} else {
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} else {
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