cla66ic/plugins/commands.ts

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import { Plugin } from "../classes/classes.ts";
import { Server } from "../classes/Server.ts";
import { config } from "../deps.ts";
export default class CommandPlugin extends Plugin {
commands = [
"help",
"reloadplugins",
"clients",
];
constructor(server: Server) {
super();
this.server = server;
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this.on("command", async (command, player) => {
if (command == "help") {
let allComamnds = "";
for (const [_k, v] of server.plugins) {
allComamnds += `${v.plugin.commands.join(", ")}, `;
}
player.message(allComamnds.slice(0, -2));
} else if (command == "reloadplugins") {
if (config.ops.includes(player.username)) {
server.broadcast(
"&cRestarting plugins. &fServer will be &4unstable.",
);
await this.server.updatePlugins();
server.broadcast("&eFinished! Server should be now &amostly stable.");
}
} else if (command == "clients") {
this.server.worlds.forEach((e) => {
const players = this.server.players.filter((b) => e.name == b.world);
if (players.length != 0) {
player.message(
`&a${e.name}&f: &a${players.map((e) => e.username).join(", ")}`,
);
}
});
}
});
}
}