everything got fixed ?
This commit is contained in:
parent
e3ef3f76c7
commit
9e907f6d77
23
main.py
23
main.py
|
@ -6,15 +6,16 @@ def is_port_in_use(port: int) -> bool:
|
|||
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
|
||||
return s.connect_ex(('localhost', port)) == 0
|
||||
|
||||
def main():
|
||||
if(is_port_in_use(52121)):
|
||||
return
|
||||
|
||||
if(is_port_in_use(52121)):
|
||||
exit(1)
|
||||
rpc = discordrpc.RPC(app_id="863873014587326494")
|
||||
rpc.set_activity(details="Not doing.. anything..", large_image="small")
|
||||
global lastMessage;
|
||||
lastMessage = 0;
|
||||
|
||||
rpc = discordrpc.RPC(app_id="863873014587326494")
|
||||
rpc.set_activity(details="Not doing.. anything..", large_image="small")
|
||||
lastMessage = 0;
|
||||
|
||||
async def echo(websocket):
|
||||
async def echo(websocket):
|
||||
global lastMessage;
|
||||
async for message in websocket:
|
||||
data = json.loads(message);
|
||||
|
@ -22,9 +23,8 @@ async def echo(websocket):
|
|||
|
||||
lastMessage = time.time()
|
||||
|
||||
async def main():
|
||||
async def main2():
|
||||
print("started ws")
|
||||
|
||||
loop = asyncio.get_event_loop()
|
||||
|
||||
async def heartbeatChecker():
|
||||
|
@ -38,4 +38,7 @@ async def main():
|
|||
async with await serve(echo, "localhost", 52121):
|
||||
await asyncio.Future()
|
||||
|
||||
asyncio.run(main())
|
||||
asyncio.run(main2())
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
|
7
main.qml
7
main.qml
|
@ -3,15 +3,13 @@ import QtQml 2.0
|
|||
import QtWebSockets 1.1
|
||||
|
||||
Script {
|
||||
//socket.active
|
||||
|
||||
property string scriptDirPath
|
||||
property QtObject timer
|
||||
property QtObject delay
|
||||
property QtObject websocket
|
||||
|
||||
function init() {
|
||||
script.startDetachedProcess("/usr/bin/python", [scriptDirPath + "/main.py"], 0, 0, 0, scriptDirPath);
|
||||
script.startDetachedProcess("/usr/bin/python3", [scriptDirPath + "/main.py"]);
|
||||
}
|
||||
|
||||
websocket: WebSocket {
|
||||
|
@ -28,11 +26,9 @@ Script {
|
|||
script.log("Open!");
|
||||
} else if (socket.status == WebSocket.Closed) {
|
||||
this.active = false;
|
||||
|
||||
delay.setTimeout(() => {
|
||||
socket.active = true;
|
||||
}, 2000);
|
||||
|
||||
script.log("Socket closed");
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +56,6 @@ Script {
|
|||
running: true
|
||||
repeat: true
|
||||
onTriggered: {
|
||||
script.log(websocket.active);
|
||||
if (websocket.active) {
|
||||
var note = script.currentNote();
|
||||
websocket.sendTextMessage(JSON.stringify({
|
||||
|
|
Loading…
Reference in a new issue