Doubleclicking shift you will float (levitation 5 for 1 second), allowing for better movement up hills as example. **Your superfood is the honeybottle.**
2. Cat
You take significantly less damage when falling (5 hearts). You can still die, don't count on your cat-powers catching you every time. **Your superfood is all types of eatable fish.**
3. Fox
You do more damage to mobs (25%). **Your superfood is all types of berry.**
You can use elytras, however you burn in daylight and your elytra speed is capped at half of the normal one. **Your superfoods are all uncooked meats.**
Chat while you are a animal is very different. When you speak, your words will become furry-ified and every time you talk you'll have animal sounds come out of you.
## **Superfoods**
Superfoods are items that when eaten, give you stackable **Speed II** and insane amounts of saturation (9.4 points) and hunger (4 points).
## **Cooldowns & animals**
Cooldowns are stored in game. Animal/cooldowns are stored in a json database.
## **How to add a new animal?**
1. Create a new class in animals/MyCoolAnimal.java
2. Use this template
```
public class MyCoolAnimal extends Animal {
TextDestroyer destroyer = new TextDestroyer(new String[]{